using System;
using System.Collections.Generic;
using System.Text;

namespace ReinforcementLearning
{
    /*
     * Its a enumeration that keeps the number of column of a action number and is abstraction of what action must be realized
     */
    public enum Action : int
    {
        UNDEFINED = -1,
        UP = 0,
        DOWN = 1,
        LEFT = 2,
        RIGHT = 3,
        STAY = 4
    };
}
